#include "Common.h"

initSing(ChatServerImpl);

void ChatServerImpl::SendChatMessage(const char* message, ...)
{
}

void ChatServerImpl::SendChatMessageToChannel(const char* channelname, const char* message, ...)
{
}

void ChatServerImpl::SendChatMessageToTeam(bool horde, const char* message, ...)
{
}

void ChatServerImpl::SendChatMessageToZone(ui32 zoneid, const char* message, ...)
{
}

void ChatServerImpl::AddChatEventHandler(IChatEventHandler* eventhandler)
{
	m_eventhandlers.push_back(eventhandler);
}